Tuesday, July 19, 2016

Test Nvidia GTX 1060 Founders Edition – Tek.no

For a punch that has been on the graphics card market in recent months. After waiting on Nvidia’s new Pascal architecture and AMD’s new Polaris architecture in what seemed like an eternity, we have over the past two months received three excellent graphics card, albeit with their strengths and weaknesses and addressed to each their markets.

After Nvidia in May launched wild stallions GTX 1070 and GTX 1080 graphics enthusiast, decided AMD settled for getting the budget conscious to the rescue with its RX 480.

the battle for the masses

These budget cards  vying for & # xE5; v & # xE6; re best  buy & # xF8; p to under 3,000 crowns.
These budget cards compete to be the best buy for under 3,000 crowns. Photo: Anders Brattensborg Smedsrud, Tek.no

AMD has mostly gotten have budsjetmarkedet for themselves the last three weeks, but today came the answer from Nvidia. Their GTX 1060 seeks to provide RX 480 real competition on AMD’s self proclaimed home, that market during 3000 crowns, where the vast majority of us actually use our money when new graphics will be traded Inn.I our review RX 480 praised we booked for provide high performance for the money and for its support for new technologies, but we thought while card was somewhat overpriced in the market and would also like to have seen a better standard cooler. With over priced sifted we to AMD’s recommended retail price of $ 230, and the (albeit probably limited time) very attractive price of Nvidia’s GTX 970 – a card that in any case performs in line with the RX 480.



We get only proxy card

For the current test has been sent Nvidia’s own Founders Edition. This edition of the GTX 1060 will not be available in Norwegian shops. We get instead a load of different tredjeparstversjoner, which – based on historical data for these – should clear up another notch better than Founders Edition when it comes to temperature, noise and overclocking. Performance out of the box should still be comparable.

On launch day praised the various GTX 1060 models from 2800 million and up. This is according Prisguide.no some tens of affordable version of AMD’s RX 480, but here it is already talk about the reference version. The third-party versions of the RX 480 with better cooling, lower noise and higher overclocking potential than the reference model is not yet out, but is expected in late July and early August.

Many stores want enough to sell out remaining inventories of the GTX 970, and while this card is based on a now somewhat ‘old fashioned’ arktiektur and does not support some of the technologies to GTX 1060, or RX 480 the part, the card can be worth considering for certain.

With the joint well underway, this is a somewhat reduced test from what you are used to. We have chosen to concentrate ourselves on the essentials, such as measurement of performance, overclocking, power consumption and temperatures. In addition, we have attempted to conclude and come with a buy recommendation for people who have about 3,000 million to spend on a graphics card this summer.

Nvidia GTX 1060 is based on the new 16-nanometer “FinFET” technology where graphics chip thus have shrunk from 28-nanometer as the previous graphics card generations is based. This may in practice translates into the graphics chip now can fit more transistors on the same space as before and hence will have greatly improved performance, lower production costs for manufacturers and less need for cooling because of higher energy efficiency.

AMD 14 nanometer FinFET technology provides similar effect and is also a shrinkage down from previous-generation 28 nanometer products.

Photo: Anders Brattensborg Smedsrud, Tek.no

Sharp competition

If we look at the specification table shows the GTX 1060 surpasses its predecessor GTX 960 on all sides, with more and faster memory, much higher frequencies, higher bandwidth and 50 percent more transistors. GTX 970 seems still to have a solid advantage, but Nvidia has promised that their newcomer will turn this card smithereens and actually reach the GTX 980, so we’ll just see over the next pages. Nvidia says Pascal architecture their including offering a new type of memory compression that can exploit the available bandwidth up to 20 percent better than previous Maxwell-based graphics card.

RX 480 also appears to have an advantage when looking at bandwidth, double the number of stream processors 30 percent more transistors and more texture units. Nevertheless, the graphics chip in the GTX 1060 far higher clocked, indeed with the entire 35 percent.

AMD struggled long with low energy efficiency and high energy consumption. Their Fury card was nevertheless a step in the right direction, and with Polaris improved the energy efficiency further. Which card is most energy efficient we get the answer later in the test, but on the specifications it looks in any case still appears that Nvidia is one step ahead. RX 480 retrieves the maximum out of PCIe slot + 6-pin connector at its disposal, while the GTX 1060 settles 30 watts with its corresponding solution. Can be construed that we have room for overclocking here? We hope so.



No 3 GB model and zero SLI support

Photo: Raymond Yuen, Nvidia

GTX 1060 comes with 6 gigabytes of memory. Many have speculated about a 3GB model is on the way, but this is something Nvidia can deny to us today. 6GB keeps galore to operate gaming in Full HD resolution, and should also be enough to run games in 1440p resolution. AMD has in turn driven the whole 8GB for its RX 480. This seems like “overkill” in these resolutions, but we shall keep in mind that the company has talked a lot about how an RX 480 gladly offers joined by another RX 480 to dance in CrossFireX. Then eight gigabytes give more meaning.

SLI support is something that really separates these two rivals ad, for GTX 1060 actually comes without physical SLI connections. Nvidia says they will focus the development of SLI technology enthusiast cards. We do not really understand how GTX 1060 with SLI would hold back this trend, and here many will be disappointed by the lack of opportunities to graduate with a card for later.



Realistic Marketing!?

Nvidia writes about their GTX 1060 that it is “designed to deliver a great experience in modern games in Full HD resolution.” It stands in contrast to how AMD describes their RX 480 card will give “good experience in 1440p resolution.” As we concluded is not RX 480 an adequate 1440p cards, although it certainly can thrive on this resolution by four bit graphics settings.

I wonder what Benchmarks our will tell about the two companies’ marketing of the following pages. Has anyone been more cautious with gunpowder than others?



Forward-looking technologies

Photo: Raymond Yuen, Nvidia

All GTX 1000 cards Nvidia offers hardware-accelerated support for HVEC codec. This allows you to play 4K media on your PC with good flow and without the machine need to over exert themselves.

4K material can transfer either via one HDMI 2.0b port, or of the three DisplayPort 1.4 ports board has put in place. Note that GTX 1060 comes with a DVI-DL output, RX 480 does not.

In addition, support GTX 1000 series HDR, a technology that enables more dynamic images – with a lot of details in dark and light areas simultaneously.

Furthermore, let DisplayPort 1.4 you play with up to 120 Hz on a 4K monitor with HDR enabled, or with up to 240 Hz at 1440p resolution.

if you during the year thinking about jumping on VR wave of HTC Vive or Oculus Rift may Nvidia also tempt you with improved VR performance thanks to the “Single Pass Stereo” and “Lens Matched Shading.” This is Nvidia technologies that together make up the company terms a “Simultaneous Multi-Projection.”



Simultaneous Multi-Projection

 Simultaneous Multi-projection will reduce the  workload of the Pascal-based graphics cards in VR  mode.
Simultaneous Multi-projection will reduce the workload of the Pascal-based graphics cards in VR mode.

VR applications require today that it rendered and projected a separate image for each display in VR system separately. This occupies about twice as many resources as when the image is drawn on a traditional monitor with projection from only one position.

With Single Pass Stereo Nvidia has however made some smart moves to release much of this power again by allowing the GPU to render the two images together, that only once, and then calculate the correct projection for your eyes to see the world from different positions. How can items like textures and geometry are treated only once instead of twice (once for each display).

Lens Matched Shading is a technology that allows Pascal-based graphics cards have to render those portions of the image that matter fall outside the field of view when viewing the game world through the lenses of a VR system.

See how power efficient, hot and noisy Radeon RX 480 is on page eight.
Jump straight to the conclusion you are impatient, or read more about test our bench and how we test graphics cards last page.

Prisguide.no is a commercial partner to TU Media. They deliver up to date rates, price forecasting and product information. You can read more about Pricerunner here “

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